Supports the entire series of SNES/SFC game ROMs (.smc, .sfc formats), covering 85% of the official game library (Note: special chip games require higher versions).
Plug and Play
Directly load games through a MicroSD card (up to 32GB, FAT32 format required), without the need for a complicated burning process.
The directory is simple, supports folder classification management, and quickly finds games.
Free archive
Automatically save game progress to the SD card, supports SRAM archive persistence (power off without loss).
Can export/import archives, and communicate with simulators or other hardware devices.
Cross-region support
Automatically switch NTSC/PAL formats, and play Japanese, American, and European games.
II. Hardware design and performance
Low-latency FPGA chip: restore the running effect of the original cartridge, eliminating screen smearing or sound delay.
Low power design: No built-in battery, powered by the host, the battery life is the same as the original cartridge.
Cartridge structure: Adopts the original cartridge shell specifications, perfectly adapted to SNES/SFC hosts and compatible devices.
III. Operation Guide and Tips
Game loading process Save the ROM file to the SD card, insert the cartridge to turn on the machine, use the arrow keys to select the game and press Start to start the game.
Support instant reset: Press a specific key combination (such as L+R+Start+Select) in the game to quickly return to the menu.
Archive management After the game is saved normally, an SRAM file (*.srm format) will be automatically generated to the SD card.
Manual backup archive: Copy the archive file in the SD card directly through the computer.